Whether the goal is to create action-packed video games, corporate logos, mechanical assemblies, or elaborate architectural visualizations, 3ds Max 9 Modeling teaches the appropriate methods. Instructor Steve Nelle explains how to model all kinds of objects with the software's vast array of modeling tools. Using hands-on examples, Steve discusses and demonstrates the building process from start to finish. Real-world projects are incorporated throughout the course to highlight key concepts and techniques. Exercise files accompany the tutorials.
The Mac GUI Interface files for the tutorials can now be found in
this upload. These two files (one for FullScreenMode and one for
WindowMode)can be found in the "Mac GUI" folder in the main director
(They'll need to be extracted from the compressed "Mac GUI Apps.sit"
file - Note: This should ONLY be done on Macs, since Windows messes
up the file structure). All Mac users need to do is replace
FullScreenMode.exe and WindowMode.exe files with the
FullScreenMode.app and WindowMode.app files.
What's more, these two files are interchangable with all the
Lynda.com Releases/Repacks that have the Lynda.com Flash
GUI Interface. Again, all you would need to do is extract those two
files to the root directory of the various Lynda.com tutorials that
you have.

http://rapidshare.com/files/../Lynda.com - 3ds Max 9 Modeling.html
